ext_54969 (
firesifu.livejournal.com) wrote in
shatterverse2008-04-16 12:17 pm
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Some time after talking with Steph, Zuko still has no idea how to go about approaching the many people who he should proably talk to.
Instead, he's focusing on something that puts it all off very nicely, and practicing firebending forms out in the training field. They really do make much more sense after visiting the Masters - without having to spend to much effort on brute force and anger to produce the flame, everything flows more, and that in turn is levelling out his thoughts.
So. Another version of him had children. And they're here. They also seem to think he's their father- at least, the version that they knew. He should talk to Mel first, then. He's not sure what she thinks, but he should ask, in any case. And Iroh should know.
Later. He finishes off a form, and moves onto the next.
Instead, he's focusing on something that puts it all off very nicely, and practicing firebending forms out in the training field. They really do make much more sense after visiting the Masters - without having to spend to much effort on brute force and anger to produce the flame, everything flows more, and that in turn is levelling out his thoughts.
So. Another version of him had children. And they're here. They also seem to think he's their father- at least, the version that they knew. He should talk to Mel first, then. He's not sure what she thinks, but he should ask, in any case. And Iroh should know.
Later. He finishes off a form, and moves onto the next.
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Her usual style is both an advantage and a disadvantage here. Advantage: she's used to controlling ten limbs at a time, so synchronizing two swords isn't difficult. Disadvantage: she has to keep them steady density-wise, and she can't just follow instinct pour on more tentacles when the going gets tough. Also, she's not used to thinking this much about her actual hands.
So she copies his stance carefully, but not quite as steadily nor as perfectly as she'd like.
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"Now, flow through this way, coming down as attack, raising as defence."
He demonstrates, slowly at first, then speeding up in a cycle, so she can see how it's supposed to go.
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Not bad. Not good, really, but it would seem Val is at least a decent mimic.
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"All right. Widen your stance a little more? Stick to the same movement for the upper blade for now, but try some different ones for the defense. If an attack comes from lower down, like this, straight on, combine a side-swipe with stepping away. One movement, like so."
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...
Yeah she's just going to blink up at him, smile sheepishly, and then stand back up again. Possibly with the help of a tentacle.
Fighting with only four limbs is hard. Why did no-one ever tell her this?
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"Don't let your guard down, even if you fall. If it's fast, you can even use it, kick at your opponent's legs to keep them off guard so you can get up again. Form is important, but survival is more so."
Then he raises his swords, facing her. "Try an attack."
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What he says makes sense.
And she does her best to really attack, figuring he's good enough that she can't possibly hurt him.
(She's right. Val Bell is neither strong nor fast, when it comes to fights that don't involve the infamous Hentai Approach; after all, she's never needed to be.)
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He parries, making sure to use the technique he'd just taught her, and follows through with a cut to her back as he steps so she goes past him, making sure to turn so it's the flat that will hit if she doesn't dodge, not the blade.
Fine as he may be with training people into a bruised puddle, he's not going to slice people up.
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Since she's facing almost directly away from him, there's no good leverage for her to attack with either sword. But since she's facing almost directly away from him, there is good leverage for an elbow to the kidney, aimed with the help of the fuzzy omnidirectional sight afforded by her glowing white pseudopodia.
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Zuko's midsection is pretty much a solid wall of muscle, so although it hurts, it doesn't wind him, and he narrows his eyes in concentration, turning back to face her, swords ready.
If we're going off form? Let's do it properly.
"Show me how you'd usually fight if armed with those," he says, nodding at the swords. Not that he expects her to stick entirely to the swords, but it's a good enough place to start.
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And... two things happen.
One: the seething tangle of soft tentacles contracts into a hard, smooth second skin that glows beneath her clothing, complete with a faceless mask. It's not nearly at the usual strength she gives her armour, because she needs some concentration to keep the swords going, and she trusts Zuko not to suddenly pull a gun and shoot her in the face. But it lets her get away with things she ought not to be able to get away with.
Two: she tries that attack again, but this time it's accompanied by thin tentacles flicking out from her forearms and batting at his face and hands: half distraction, half an attempt to disarm that she doesn't think will succeed. There's barely any thought in them, and when they meet the edge of someone's blade they give way with all the resistance of cobwebs, but there are lots and the glow is making it hard to see.
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Then he turns, exhaling hard, and flames envelop the Dao blades.
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But she doesn't have to be, because four tentacles stop her fall and she flips back up, kicking hard at his shin and attacking with both swords: right low, left high.
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He's fairly trusting, here, that they'll stay solid.
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All this 'keeping your balance' business is leaving her dizzy, but that's okay! She still hasn't exhausted her repertoire of ways to cheat shamelessly.
Which is why, all of a sudden, her back sprouts what can only be described as a titan's bedsheets and she shoots upward with a remarkably loud, fluttering flap of new-made wings. Getting good vertical acceleration is always hell, but she gets over Zuko's head at least, and sort of flails downwards at him with swords which miraculously she still remembers about.
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Oh, well.
If she can cheat, so can he. That's why Val suddenly gets a burst of flame obscuring... mostly everything, while Zuko rolls out of the way.
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Or, ouch.
But Zuko's used to taking punishment on his face (insert angst here), and now he's rolling hard to one side to try and bear her down under him.
(He'll... be embarrassed about it later. For now? Fight!)
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Which is good, because his swords are still on fire, and therefore so are her clothes.
She doesn't seem to mind.
Perhaps this is because she's busy with the fact that there is some dude on top of her, and he has swords.
Wait, so does she!
You can't call it a block. It's more of a flail. But it keeps sharp pointy things away from her armour, so it's good enough.
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"Not bad," he says conversationally.
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She's actually surprised at that one. Not enough to get rid of the armour, but enough that she just blinks at him for a moment as her swords dissolve out of her grip--
--and then she shoves hard at Zuko's chest.
Hey, might as well keep it up, right?
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Zuko exhales sharply - and his breath is a lot hotter than it should be - before he pushes up to get his own swords involved again, aiming the next cut at her throat, ready to stop if her armour fails.
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She gets her arm in the way of his swords out of habit, scrambles very awkwardly to her feet, and shakes her head to clear it.
Important lesson, Zuko: get her mentally off-balance, and she can't invade your personal space with hundreds of tentacles!
On the other hand, she looks to be (and is) perfectly capable of going up against his swords with her bare light-armoured hands and at least not hurting herself.
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He attacks fast this time, knocking away the hand in front of him, and going for the midsection.
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The armour stops the sword, but there's still an impact, and therefore an ouch.
And because she still hasn't gathered her thoughts well enough to do much else, she stumbles back a step and then tries to punch him in the face.
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